ALDUR
Aldur the god of those who travel, spends most of his time wandering about.
While you might meet him in many strange places, you may or may not enjoy
it. His chaotic nature, and unpredictable sense of humor, make it
impossible to guess the outcome of any encounter. Your only way of
improving your chances is to remember your manners. While being polite is
no magic charm, rudeness is a sure guarantee to incur his wrath.
Aldur accepts followers from those that enjoy travel and live a life of
chaos. Chaos in all things is deemed highly important, so much so that
members of clans which adhere to a certain alignment need not apply.
Joining such a clan will result in serious penalties starting with
outcasting. Children under the age of 15 are not considered able to travel
enough on their own to fit Aldur's requirements. Grow up a bit then call
back.
Positions in the religion rotate randomly depending on Aldur's mood. There
is no seniority, as that implies order which is to be avoided at all times.
As he finds chaos to be all-important almost anything that leads to its
advancement gets his support. This includes all sorts of things. One of
which is if you kill one another don't come crying to him. He might have
been the one who suggested it!!
To get a shot at following me, find me, ask me. No, sending a request by
mail won't cut it.
Aldur May 11, 2007
PS: NO!! I DO NOT GIVE OUT FERT POTIONS OUTSIDE MY RELIGION!! AND SELDOM
EVEN THEN!!!
Categories: immortal staff senior helper inactive
Last updated by: Evarius, 07/27/2012